Jennifer R. Ash

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Welcome!

Jennifer Ash is a recent graduate of Rensselaer Polytechnic Institute and dual majored in Games and Simulation Arts and Sciences (BS) and Psychology (BS). She is interested in Human-Computer Interaction and Design. Please use the above links to learn more about her current projects and previous works.

News

IGNITE Gaming Presentation
EVENT: Monday, July 28, 2008, 10:15-11:45am @ IBM

Every year, IBM coordinates a camp for about 20 7th-8th grade students who are typically under-represented within the sciences. This year, IBM Poughkeepsie organized IGNITE camp for boys. The boys attended the camp daily and were presented with various topics and projects throughout.

I volunteered to present on "Introduction to Game Design". I should have considered my audience a bit more, as I didn't realize the short attention span many boys at that age have. However, I presented them an overview of game mechanics and how they are implemented, allowed the boys to design their own games based on the card system Mary Flanagan uses, and then explained some typical positions available in the game industry. Hopefully it gave the boys some motivation and some variety.

The presentation was a good experience for me. I was able to get the feel for what teaching children was like, instead of just conferences. Education is important for me and hopefully I helped convince them the point of doing well in school. Having a goal definitely helps to push one through classes. Another interesting realization were the games the boys played. I attempted to use fairly generic games, assuming they had not played some of the popular games out there, but when asked, they quickly shouted Grand Theft Auto IV and World of Warcraft.

When presented with an environmental game, the boys constantly requested guns and cars. They could care less about talking to avatars in the world. They just wanted to explore and blow up the terrain. It took a lot to convince them to just keep playing the game.

Overall it was interesting to observe how each group interacted and the different levels of maturity level. It was interesting to see how each obviously had their own story and how each responded to their situation.

It's important to remember everyone has their own back story that makes them who they are.




Games for Change
EVENT: June 2-4, 2008

A most worthwhile conference and a great experience. For all those with my new business cards, I'm a dork and the email on them is wrong. Hopefully you've come to this website and received the right one! More information on this experience once I get settled at my new job.




CapAble Shopper on RPI's main page!
ARTICLE: May 2008, LINK TO ARTICLE

CapAble Shopper gets it's own feature for Commencement on the RPI website. It also got mentioned in the local news media.




Graduated!
EVENT: May 17, 2008

Officially the first graduate at RPI with the Games and Simulation Arts and Science major!




Audiotron places 4th @ RPI Game Symposium!
EVENT: April 25-26, 2008

Audiotron, an immersive game in which you don IR glasses and a Wii Remote to control your view and your selection. Utilizes head tracking technology.




RPI Games Fest & Symposium
EVENT: April 25-26, 2008

Games Festival: Students present their game development projects in the DCC Great Hall.

Game Symposium: Speeches and panels of industry professionals. This year featuring Greg Costikyan and Eric Zimmerman, as well as Paul Tarini and Dr. Dwayne Proctor of the Robert Wood Johnson Foundation, and Paolo Pedercini. RPI's Biotech Atrium.





(c)Jennifer R. Ash, 2007-2008, Last updated: November 3, 2008